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Post by techno on Mar 11, 2020 16:49:30 GMT -5
I heard rumours that there was a shape or "shp" file plug in for 3d studio max but lost track of who had it, does anyone know who has it?
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Post by irjayjay on Mar 12, 2020 15:52:03 GMT -5
I found the source code for one, but don't know how to compile it. There is, however, a SHP editor version 2, that lets you save OBJ files from the SHP files.
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Post by irjayjay on Mar 12, 2020 16:00:25 GMT -5
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Post by Pilot on Mar 21, 2020 1:53:40 GMT -5
One of these days I need to organize that onedrive better. Edit: while doing this I ran across the sph editor and took it for a spin. That said I don't remember these in game. SHPEditor_7ikaHovBUj.png (68.71 KB) So meet Mine, no not Mines. Mine. Like anti pers. . . mothel mine. SHPEditor_ADAMNKCI9F.png (54.55 KB) Yeah, We could have a guessing match, but these are han_mon, mon as in monitors can't really tell without zooming in, click the image. SHPEditor_MF83057Gv9.png (150.82 KB) Meet Rob, Han_Rob feels slightly familiar, but I don't really remember it. Edit: Modified the base size of images.
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Post by Pilot on Mar 26, 2020 23:05:52 GMT -5
I stumbled upon the source code for plaguemind's SHPimp, I assume that it is for the SHP Editor, but I have not compiled or looked at it, so I don't know. SHPimp_src.zip (23.89 KB) And while playing with the SHPEditor, I ended up messing with HardwarExtractor and SHP2BMP I found Pilot! PILOT.BMP (41.52 KB) bmp doesn't display images on this board. PILOT.jpg (15.91 KB)
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