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Post by duncan on Oct 21, 2013 15:11:46 GMT -5
Here my very preliminary release of a SHP exporter for Blender as a taster. It was easier than I always thought - less than a week spent - but then, it is not finished.
Copypaste the code in a txt file, save as '__init__.py' in a blender subdir 'scripts/addons/io_mesh_HardwarSHP'
Maybe the os.open commands need updated for windows platforms.
Please let me know if it works or not.
...nevermind, indentation is lost in the codeblock, need to sort out n alternative
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Post by duncan on Oct 21, 2013 15:23:47 GMT -5
attached to this post Attachments:
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Post by ouch on Oct 22, 2013 21:49:37 GMT -5
if you go into the editor settings you can click on "use tab character" to preserve your tabs.
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