Everything as the original I'm so happy... Captain here is the solution for the woman that asked for her sky (http://hardwar.proboards.com/thread/655/sky-rendering)! I hope it works for her and everybody else !
Just download the dgVoodoo 2.54 zip here : dege.freeweb.hu/ If you experience a virus warning, just don't mind it's a well known fase positive. I've personnaly tested it with MalwareBytes and Avast. Unzip it and copy/past dgVoodoocpl and the content of MS folder in hardwar dir (in red in the image below)
Here is my config :
dgVoodoo control panel : by default with Geforce4 Ti4800 VRAM 128
Hardwar launcher display tab : 3D Rendering Primary Display Game résolution 1366x768 Texture Clamped unchecked Mipmaps checked Use software mouse pointer unchecked It's better to keep it checked cause some times the mouse no longer respond... Windowed unchecked Fog Depth as you like 24/32 Bit Display checked Image Quality all checked except 32 Bit Textures
As soon as you uncheck 32 Bit Texture in Hardwar launcher you can use various 3D dgVoodoo adapter in the dgVoodoo control panel.
The unadapted amount of memory can cause malfunction. ground or fog rendering issue, all colors pink saturated, or game crashing on launch... At least 64MB VRAM seem to be necessary but just try... It might be different for u.
dgVoodoo Virtual SVGA Card = doesn't work at all dgVoodoo Virtual 3D Accelerated Card = VRAM 16MB doesn't render ; VRAM 32MB crashes on launch ; VRAM 64MB 128MB 256MB 512MB 1024MB all fine Geforce4 Ti 4800 = VRAM 64MB 128MB 256MB all fine ATI Radeon 8500 = VRAM 64MB 128MB all fine Matrox Parhelia-512 = VRAM 128MB 256MB all fine Geforce FX 5700 Ultra = VRAM 64MB 128MB 256MB all fine
You can play in 1920x1080 as well without scaling issue. Great isn't it ?