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Post by snakebiteil on Mar 21, 2017 10:38:46 GMT -5
Hey there,
I am looking for a software\plugin that is able to export the .shp files into a format I can edit using 3dsmax or similar.
I tried looking in all of the forums and websites and all I found are dead links..
i am looking to start a new project for hardwar and am interested in those pieces of software..
thank you, Alex.
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Post by ouch on Mar 26, 2017 18:30:50 GMT -5
Here is SHPEditor It's pretty old and not a plugin for anything, but it can convert the .shp files to .obj files. I believe there was a blender plugin at some point too that you may want to look into. I don't seem to have a copy of that though, sorry. Attachments:SHPEditor.zip (318.9 KB)
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Post by cheatman on Oct 9, 2017 14:41:45 GMT -5
Hey mate,
There used to be a 3D Studio Max plugin back in the day, but it only worked with 3DSMax v5. So, it wouldn't do you any good unless you can get your hands on that specific version. I used it to edit the models of some of the ships back in 2007, but cannot find it anymore and I don't have a copy/license for 3DSMax 5 anymore anyway.
Peace, C.
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Post by Denacity on Feb 13, 2023 21:23:21 GMT -5
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Post by Pilot on Feb 16, 2023 22:59:05 GMT -5
Denacity . . . Have you tried my file list? Let me post, then open the link from this. Hahaha EDIT: onedrive.live.com/?cid=6E0B7EFB6066B195&id=6E0B7EFB6066B195%211424&parId=6E0B7EFB6066B195%21105&o=OneUpEDIT 3: The other programs listed in timiski's link should be in my archive as well, the si g lin ks don't redirect currently, I'll edit my sig just in case. Edit 4: Added a folder called Assets, it has the texture bmps, I really didn't expect the building textures to have been on sprite sheets, both sorted and unsorted, I'll upload a zip folder of them too. The png files are upscaled, but may need polish, or redrawn, only did the building ones, not sure why tbh. Textures bmp.zip has all of the textures unsorted. Textures sorted.zip has the well sorted plus the few png upscales. The HARDWAR folder in assets has the different moth textures, redundent yes, however it also has the Silver-Y, Tiger, crater (not sure I tested it?), and 'box.obj' (aka cargo) files that can be imported into game engines. 
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Post by Denacity on Feb 17, 2023 7:37:55 GMT -5
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Post by Pilot on Feb 17, 2023 15:45:33 GMT -5
FOUND? SHPEditor2.zip
NOT FOUND* SHPimp2.zip
NOT FOUND SHPimp_3dsmax5.zip
FOUND HWMaterialEditor.zip
NOT FOUND ARTEditor3.zip NOT FOUND Dlls.zip
FOUND SHP.htm Looks like this is not the servant_droid teeth03 is looking for.
I dropped the ones I found in the first page | root directory for now.
I also found a set of PY scripts to convert to blender, they are in folder [Duncan Hardwar to Blender].
? I found a SHPeditor not sure if it is version two or not, I am also not sure which is the 'newest' since it has a smaller file size.
* I found the source code to shpimp, it has a sln file so it maybe compliable, you might need an older version of to download the an older version of visual studio or a compiler that can open sln instructions.
DLL is vague and only the arteditor was reliant on it, I uploaded HardLookDLLs and 3dfxSplashDLLs (a fix for video in SHOGO) same era so it might be useful for something.
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