In fact it crashes when I try to copy past more than 1635 lines which is the max your patcher can hold (HardwarW contains at least 2500 lines just for the text cause of an ununderstandable redundancie... I need about 2300 to be Ok) but I've found a solution... patching in two waves.
An other issue is that I can't use the "save new" button to creat a brand new translation tab. It does nothing and the two actual tabs remain. Anyway until I can't feed more than 1635 lines the translation could not be complete... So creating an uncomplete tab is not pertinent...
If you want my translation sheet to implement in the patcher just telle me.
Anyway, my work is finished, I'm testing all the scenarios to verify its strenght. Thanks to Duncan's script and your wonderfull patcher I will soon feed back the community with UIM06 and UIM06 Enhanced In french. It is just a question of days... Even if I'm maybe the last french player in the world and beyond, I'm really happy to play in my native language ! I'd be much more happy that Ian Martin allocate 10 more chars to each string and implement the accented characters too, the translation would be just perfect !