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Post by Forevener on Oct 31, 2010 10:16:07 GMT -5
Heh, people are demanding the new Hardwar! But there is one problem - low popularity, and therefore very small community. Small, but a loyal one - that's good. But such community can't support developers with serious donations, and inspiration will be lost - we can see that in case with Ian Martin himself, Max & Smurph.
Edit: Why are you asking about cost? Are you ready to pay someone?
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Post by Pilot on Nov 1, 2010 3:53:42 GMT -5
Most titles these days cost in the millions. ^^; I don't have that laying around if I did I have a list of things Hardwar related to buy.
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Post by Forevener on Nov 1, 2010 9:12:03 GMT -5
Heh, I have one crazy idea. Hardwar fans (being mostly adult and financical independent people) can hire some talented, but fresh (and therefore low-paid) programmer to make a remake.
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Post by Programlog on Nov 1, 2010 20:13:52 GMT -5
As awesome as that sounds, the money needed would be beyond us...
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Post by Forevener on Nov 1, 2010 22:18:59 GMT -5
As awesome as that sounds, the money needed would be beyond us... What do you think, how much will it cost?
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Post by Programlog on Nov 3, 2010 20:46:01 GMT -5
As awesome as that sounds, the money needed would be beyond us... What do you think, how much will it cost? How much? Games take years to finish and polish, even for experienced and optimized companies. A starting off developer would charge much more than the community can pool together. I can't give an exact amount of money, but I can imagine paying a team of programmers for their years of work would be quite a bit. Not trying to shoot down the dream, but I don't think hiring a company to make the game is the way to go.
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Post by Forevener on Nov 3, 2010 22:15:59 GMT -5
How much? Games take years to finish and polish, even for experienced and optimized companies. A starting off developer would charge much more than the community can pool together. I can't give an exact amount of money, but I can imagine paying a team of programmers for their years of work would be quite a bit. Not trying to shoot down the dream, but I don't think hiring a company to make the game is the way to go. Please, tell exact amount of money, in month.
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Post by Captain Zedo on Nov 4, 2010 7:17:50 GMT -5
Not all software costs millions. Sun's Open Office is the best example I can think of quickly. Free and as functional as Windows' Office. It's a crowning jewel in the open source tiara. There are a few dozen variations of Linux that are still free as well.
I know kids with Wii and XBox and they aren't playing any games that are any more absorbing or exciting that Hardwar. Most are high graphic copies of DOOM circa '91.
I think Hardwar's future is to evolve. New editors, etc. Eventually, enough editors will be out that anyone can make a new game from them.
The community expands and contracts regularly on a two year cycle. Currently Hardwar is at a two year low, which is higher than its last low.
The low this year started early as distribution stalled. That's why I started the updates and seeking out hosts for the ISOs. Now that the game can be easily obtained and installation problems are mostly solved, the community will pick back up.
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Post by Pilot on Nov 5, 2010 22:54:23 GMT -5
So... Who wants to be famous? Make a nice big stylus with the text, Hardwar: The Future is Greedy , go around tagging places. (I'm not seriously condoning acts of vandalism. Though it would be great publicity.)
Other acts that would grab publicity.
Google's start page opening with a Hardwar image and name's text... I mean paid for of course you know like how they did with Pac-man, well except the whole flash game thing.
Going to concerts with huge banners with, Hardwar: The Future is Greedy. Going to gaming conventions with huge banners with, Hardwar: The Future is Greedy. Driving a big van or box truck around with huge banners with, Hardwar: The Future is Greedy. Going to E3 with huge banners with, Hardwar: The Future is Greedy.
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Post by Pilot on Nov 5, 2010 23:19:30 GMT -5
Double posters should die!! j/k I have to say I don't mind ads on the web site, what I don't like is that the ads and any revenue goes to the suddenlaunch (Shhh... They can see you.) people, what I guess I'm saying is maybe Zedo should allow some ads on his site, or think of other ways to generate revenue for the funding project. Assigned reading (skim throughs are welcome), en.wikipedia.org/wiki/Game_developmenten.wikipedia.org/wiki/Open_source_video_gameen.wikipedia.org/wiki/Independent_video_game_developmenten.wikipedia.org/wiki/Doujin_soft (lol "circles" most likely "maru" Trekkies know Kobayashi-'Maru'.) Which is kinda how Hardwar 2 as reality feels to me. Anyone see the show Sliders? That would be a nice remote to have. (I seriously can't be serious for too long at a time, it's a bad thing, to be serious all the time.) That's what clones are for. Yes, by now I'm sure you think I've lost it, perhaps I have, but this is actually a continuation of the joke from the first line, though this explanation does seem to kill the humor of it.
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Post by Forevener on Nov 28, 2010 2:36:52 GMT -5
Ok, let's cut it to the chase. I was talking not about some abstract programmers, but about myself. I can start such project working 6 hours in every weekday for monthly ˆ150.
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Post by riedquat on Nov 29, 2010 11:24:34 GMT -5
Are we talking dollars or what? 150? O.o
Sadly experience has taught me to think bad and I will be right, most of the times... still, without thinking bad about you I tend to believe a simple miscommunication can end in a big issue when money is involved, but thats just my cynic opinion.
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Post by Forevener on Nov 29, 2010 13:41:11 GMT -5
Did you missed the euro sign? ($200). What 'bad' you're talking about?
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Post by riedquat on Dec 1, 2010 15:39:13 GMT -5
Never ever interpreted that sign as euro just thought it was a typo, sorry! I'm talking about thinking bad of people in general, in this case you, without intention to offend you in any way, and please believe me. You are offering yourself to work for the community, many things can go wrong... how we will able to check if you are working or not? One man project financed by a small bunch of people spread around the globe, how much it will take? months? years? Who here is or would be capable of understanding the amount of work done? Let alone the work itself, how many coders/programmers/gurus are still active? To many questions perhaps... And what would happen if we embark together in this business and after a while you got offered a chance to work in ... lets say Intel? full time... what would you do? Lets say ^10000 against ^150... The people who supported the project will end with a semi-useless piece of code or program or whatnot... Wont say anything else! Enough of negative waves
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Post by Forevener on Dec 2, 2010 8:44:39 GMT -5
1. One word - trust. 2. I'll show my weekly/monthly work first, then 'community manager' will transfer money.
Approximately 1 year. Because of almost full-time employment.
Not exactly. 1. There will be prototype. It will be fun to play around with it alone. 2. If so happens - my code is pretty easy and clear (even without comments). Almost any programmer will be able to pick it up and continue.
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