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Post by Botuah on Sept 13, 2014 19:49:56 GMT -5
Thats because this community chased the last serious people away. Why would anyone want to remake a game for people who treated them like crap and were so negative towards them? There is a fine line between criticism and just being plain mean. I read it and watched it go on for myself first hand. The 2100 guys were chased out of here with pitch forks and mean locals. I stopped coming here when all was said and done. Those guys are still around. But, I think they are working on a Virtual Reality Internet thing. Maybe try contacting them. They had a set up a server online and it was multiplayer. Someone from here helped them with new models. Maybe they still have them. Dunno. Was just a suggestion.
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Post by Denacity on Sept 14, 2014 14:54:57 GMT -5
Thats because this community chased the last serious people away. Why would anyone want to remake a game for people who treated them like crap and were so negative towards them? There is a fine line between criticism and just being plain mean. I read it and watched it go on for myself first hand. The 2100 guys were chased out of here with pitch forks and mean locals. I stopped coming here when all was said and done. Those guys are still around. But, I think they are working on a Virtual Reality Internet thing. Maybe try contacting them. They had a set up a server online and it was multiplayer. Someone from here helped them with new models. Maybe they still have them. Dunno. Was just a suggestion. I'm not going either confirm or deny what happened with that, but Hardwar 2100 was basically just a mod, I never saw any thing that made me believe they were making a standalone game. Now Hardwater on the other hand, was a brand new game in the works which the devs kind of just stopped and disappeared. Those guys were not run off at all, and on the contrary, had support from the community. There isnt much negativity in this community unless it is brought in from the outside. Just about everyone here would give full support for a remake if the devs behind it gave some reassurances that it would some day come to light and not be vaporware.
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Post by Botuah on Sept 15, 2014 7:39:11 GMT -5
I was one of the 3 people from here helping them test. They had a stand alone game made from scratch. And the Hangar we started out in was SICK, and highly detailed I flew in all the moths including a drilling moth. And their Titan map was crazy big. They were building it. My understanding was their developer named Funnel passed away suddenly. They assumed the Hardwar community hated them, so does not make a lot of sense to make a game for people that hate you lol. And if you had read all the posts. One could see why they would have thought that.lol. Pretty sure this is them: www.youtube.com/watch?v=WN6YCWIXJgo They mentioned using Moths in a forum post of theirs I read. One guy named Bizwald, one named Bizzi and a female named DatalinX. Pretty sure it's them. I don't think me asking alone would accomplish much. Call it a hunch.
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Post by Botuah on Sept 15, 2014 7:45:32 GMT -5
I never got to try the Hardwar 2100 mod It looked crazy though. I was to busy with finals.
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Post by Botuah on Sept 15, 2014 14:39:59 GMT -5
Okay, well tried the client out. Can't get registered. I think I am doing something wrong. I read threw their forum. It looks like they are making a Hardwar like game from scratch. Just not calling it Hardwar. Seems they are expanding the whole thing very extensively. It's pretty monstrous and crazy looking. And they are only one city over from me. So going to try and contact them and get details. I will share what they tell me if you like. That is if they tell me anythn.
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Post by Denacity on Sept 16, 2014 16:56:19 GMT -5
I have no qualms about supporting those guys, I talked with them on teampeak about 2100 back when they were working on it.
My recommendation would be to get enough content for a demo video and get a Kick starter going. If I remember correctly, those guys are in Canada right?
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Post by Botuah on Sept 16, 2014 17:06:01 GMT -5
I just rememmber Bizzi or Bizwald being from Sarnia Canada. I'm from Windsor. So It stuck in my mind. I don't know for sure. They have two videos are seem far beyond a demo. In one of their posts they mention going to kickstarter to fund the servers after they finish the Alpha. I think that is the one they are making now. Their forum is a bit on the confusing side. On purpose. They seem to have everything else under control. I think it is all a matter of us waiting and it will get built. Our support seems unneeded. But from observation they don't have any support. They are just doing their own thing. But what I think is very interesting. They are not using a game engine. They are using Military grade simulation software. So you know it's going to be different.
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Post by Botuah on Sept 16, 2014 17:36:28 GMT -5
Got a response, unsure who sent it.
"Hello, Chris!
Hardwar? No... this is not a Hardwar clone. We are taking the best of Hardwar, GTA, Facebook....mixed with Virtual Reality and new 3D Browser Tech we are developing and making something neat and fun and new.
The Hardwar community and my dev team did not see eye to eye.... on anything regarding Hardwar 2100. And felt we were stealing their ideas and not giving credit, when in reality we were just playing and pulling it all apart and trying things. Maybe we were not clear enough when saying we were experimenting with everything found in the community... I don't know.
Yes we lost a Dev. The true Hardwar player... and the one who got us all playing and loving it. I still have his PC in my basement. It has HW2100 installed on it, and all his files, but i'm unsure what he was doing it and somehow it seems wrong to touch it.
It's not like he left a whole lot behind for us to remember him by... so his PC is all that is really left of him. Hardwar 2100 will rest on his PC until I feel moved to boot it up.... and take a look. Which will probably be never. I sorta remember working on it with him and what he showed me, Doubt I have the skills from that generation of game development to finish what he started. He knew it better then anyone I know.
As far as joining forces with others, unless they are the bomb diggity at 3D character creation... for our Avatar and clothing and armor system, we don't need help. We just need time. Which we happen to have much of now that I am retired. And DatalinX starts working on VRI full time.
I am sure much of our game you will recognize from Hardwar, but it won't be Hardwar. But given that we have an active solar system and space stations in development... it does not mean that making a updated clone of Titan's Map etc is not out of the question. But limiting our project to just one planet for a remake seems like a waste of resources and opportunity.
We used our engine to make a Hardwar 2100 remake some time back. Nobody was interested... nobody wanted to help. So since we had total freedom and nobody waiting or depending on it we did what we wanted and played and tinkered.... we just did our own thing and refined into a bad ass VR engine.
Thanks for your interest.
-Biz"
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Post by Denacity on Sept 16, 2014 21:46:04 GMT -5
Interesting
I have a copy of the 2100 mod if you want it, I'm sure its not the most up to date version but its something
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Post by Botuah on Sept 17, 2014 19:49:50 GMT -5
I would not know what to do with it.
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wez
New Member
Posts: 17
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Post by wez on Sept 18, 2014 16:58:08 GMT -5
Damn its still alive and tempting a fresh group of guys to remake it. It might even tempt me off my 40+ hours a week in wow, especially on maintenance days I even bought a new joystick last year just so I could dust it off and see if it played on windows 8. Thanks to the patches it did www.hardwar.info yes i'm still lurking
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Post by cadaverine on Sept 18, 2014 23:50:10 GMT -5
Hello, Being so excited about the possibility of this game being remade, I went on a day-long search for the rights to Hardwar, seeing as that was just about the only way I could possibly help. (I'm a broke college student majoring in microbiology. I have no computer genius or monetary surplus to share =/.) BUT, I did manage to track down some information on a potential owner, and even though I have tried to contact him, he has either not replied or no longer works where I've tried. This is what you need to get started finding it though - that is, unless you take Teeth's idea and use kickstarter as bait: Ciaran Gultnieks, one of the directors of Software Refinery when it made HW, gives all who search the information he knows here ciarang.com/hardwar/source. If you are not aware of British lingo, "The Crown" mentioned is the government, and so that is one possible location of the rights to the game (Or at least the source code, which may be useless to you...). In such a case, you could probably buy them or see who owns them by calling their Intellectual Property Office and making an inquiry. www.ipo.gov.uk/home.htmSecondly, as indicated by Ciaran, the copyright to the game was owned by Gremlin Interactive until the company was purchased by Infogrames, which has since changed its name to Atari, S.A. The rights could be currently owned by that company, but according to a gaming wiki I found, an old owner of Gremlin, Ian Stewart, might have purchased the rights to it and many other games made in the 90's (http://spong.com/company/3019/Gremlin-Graphics-Software-Ltd). You may be able to get his contact info here: www.zoominfo.com/p/Ian-Stewart/6353445. If that information is erroneous, you might be able to find a way to contact him through one of his old colleagues, Dr. Stuart Green, the last person working at Zoo Digital who started that business with Ian (http://www.zoodigital.com/who-we-are/meet-the-team/). Other than that, his contact information has been elusive to say the least. So, the rights could either be owned by The Crown, Atari, or one of Ian Stewart's companies. Contacting him would probably be the easiest way to find out... maybe. Edit: Also, Wez, you play WoW? Which server? You probably won't be getting much maintenance time to devote to HW since Blizz has almost completely gone to hotfixes .
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wez
New Member
Posts: 17
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Post by wez on Sept 19, 2014 10:38:53 GMT -5
My main day off is Wednesday and yes some of those "hotfixes" have taken until lunchtime or later. Not as often these days true but still painfully boring playing diablo instead of wow
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Post by Botuah on Sept 19, 2014 11:59:26 GMT -5
My response to Biz
Thank you for your response. I read the forum posts as the exchange was going on between the two communities. I did read where you said you were only playing with things found on this community's resources. But I also know you used another tool not from the Zedo community on stuff from the Zedo community. And gave credit to either. I seen this and I'm sure others did. I admit some of the Zedo community could have handled things better. But come on, I read those posts. So could have your guys. I am not trying to start anything. I think it should be stated both sides were both unreasonably hostile. I am not sure if anyone told you. I give it you have alot of skills and can do alot. (Bizwald or Bizzi? 'Biz' didn't explain) But, what you can't do is build what your building alone. You stated the other developer was the hardcore Hardwar player. Who knew the most about the game. So who is your Hardwar expert now? Do you have one. I was one of the testers who was helping. I tested the drill moth along with the flight dynamics.
I have logged into the client with the tester account login details you supplied. Your remaking Hardwar. Like it or not. Add what you may to it. You guys are remaking Hardwar. The incorporated browser tech in game and on items is opening a whole new flood gate of potential. It's like you knew you were going to making Hardwar and closed down the old domain and told us you were shutting down the project. But you didn't go anywhere. You called it VRI. And left behind Hardwar.
The fellow who was remaking the Moths for you from the Zedo community still has to be around.
I understand the reason for doing it separating yourselves. What I don't understand is why your not calling it Hardwar. VRI is more like the technology your putting into Hardwar, not the other way around. You plan to use Moths and alot of other stuff. if your going to use the best of the best from Hardwar, you need experts. When you guys duked it out I lost two communities when it was done. It was also my best hope of a Hardwar remake. I was so close I was in a new drilling moth watching rocks fly and my hud tell me I was collecting ore.
I'd like to gain both communities back.
Zedo's community I think would make the most abundant group of experts there is in Hardwar. And they seem willing to work with anyone who want to do it. Including you guys. I am not saying you need help. I am not saying anyone needs anyone. All I am trying to get at is two facts. By your own words you have it half done. You also stated working in a group of 3 on such a large project sucks. Why not join forces?
I checked you out and did my homework. Bizwald is retired. DatalinX is about to retire with him. Bizzi does god knows what. You guys are obviously funding this yourselves and have been the entire time. The fact your still working on it. Along with the fact I seen what your making with my own eyes. Your remaking fucking Hardwar! Coolest thing ever!
So, I read your post about needing testers. And seen an account with Aplha tester status.
It's funny cause there is this Zedo community that desperately needs a Harwar remake, and you guys are in denial about remaking Hardwar, and looking for help. Your like a match made in heven.
So I am so bold. I figured you guys of all people would appreciate it. If I need to join both communities and work as the go between guy I would not object. ANYTHING FOR A NEW HARDWAR!
You don't have a following. Which you never seem to, nore do you care. I appreciate your work. And what you have done. Tell me all you want your not building Hardwar. I know Hardwar when I play it dammit. And the fact it looks like Bladerunner is mind blowing. The scale. The fucking scale!!!!
So lets be on the level here. I gave you three hours a day for two months straight. You gave me nothing but a crushed dream. You owe me a Hardwar remake. And the fact you closed up shop and told us you were not going to finish it, and you really were. Just not calling it Hardwar. What do you say?
-Chris (Hardwar 2100 remake tester) and community-less and game-less.
Bizwald's response
"Ummm, okay. Direct...and to the point. Gotcha...
I give what I get. This will never change. More I get... the more I give back. For the other's I can't say for sure lol... I can say that everyone of them was pissed off by someone in a unique way, and vowed to not come back. We had a far bigger team then. Not as good as we are now. At least I think so...lol... We did shut down. We built two game engines for other people. And I retired.... it was my last big score...so to speak.
The original working Hardwar 2100 remake sorta gotta lost in the versions folder after Funnel passed away. By the time I got back around to it, I couldn;t get one of them working. So... we took a look threw the folders and cannibalized what we could.
What you need to know is we were commissioned by 2 people to make a Matrix clone that was in a new engine, but where the old client could still connect for nostalgia's sake. After 4 months the people who had us work on it, ran out of money. And were broke in a bad way. we said let us keep and use what we made and we will give your money back.... I'm retired... I don't need it lol.. but the engine... that was a great idea.
VRI was our own VR desktop project. We never wanted a following. This is why we would change our IP and domain name every year.
So we took the old Hardwar 2100 engine incorporated it into the Matrix Clone's engine while enhancing it with our VRI tech.
You can check the registration date of this new domain. We never kept working on it I promise.
As far as being in denial. I think your missing the point. Hardwar was inspired by Bladerunner. That is very very obvious. We bypassed the middle man...lol..
We are trying to take it all and make something as different as Hardwar was at the time using new concepts and pushing the limits. Just as it was done for Hardwar. But just as much fun. And expand it.
Half way? That is debateable. Fight system is in it's first month of development. That could take 3-4 months. "Half way" is really pushing it...but sure why not.
I do remember you. I do owe you. I do and will need testers. As this is an online MMO that in theory supports as many players as the hardware can handle. But we have no idea in an actual environment where 10 are people logged in blowing each other away in moths or whatever... but we will soon need to test and know. I myself would not object to some of Zedo's communities input. I am unsure how they can help with our engine. We have no moth models set in stone as of yet. We are still deciding on the flying cars thing. If we wanna go hardwar style, or more towards 5th element vehicles. Both are alot of work.
I need to get cracking on the customizable player characters armor and weapons etc, I am unable to find a avatar artist and come to a fair agreement. They all think they are Picaso. It's going to take along time to do both.
I'm the boss. There is only 3 of us left. Can't say I would object to the help. Or to testers. Bizzi works for me. DatalinX is my other half.
As far as my the Zedo community, they are always welcome to get involved, I will put this on the table to show I'm serious.
But they need to know a few things. -We do not have a release date. Not even gonna try and make one. We have a publicly accessible client. And we upload a new updated one every two months.
-It's done when it purrrs like a kitten and does everything it's capable of. Then and only then does the project get Hyped.
-Once it's done and if the zedo community helps.... they can customize a Titan Map any way they want it. Objects in Hangars at this moment are not set in stone. We only have 1/4 of the inventory items. Things like pleasure cubes and Datafiles will actually contain stuff thanks to our 3D web tech. So... you can get as creative as you want. It even supports flash.
-We will put it on Titan, give them a space base that can allow them to connect to the rest of the solar system. (We are only doing 1 system for now) And allow them to host and administrate the Titan Server. Full control. This would give us another map being developed... and take some of the load off our network. For their skilled developers and what we can grant them access to as far as the engine and a development engine to work with, would be more then enough for them to test their idea and get something going. But I'm free to use any concepts in the rest of the solar system. And I am not against allowing Titan to make items that can only be produced on Titan, or made with Titan resources.
I can not offer more. VRI is pretty far in to be making massive changes to turn into into a Hardwar remake. Just simpler to allow them their own server on titan.
You be whatever you want... lol.. But you'll need an account before you can really help lol. If you really can't figure out how to use the client to register email me again and send me a user name and password and I will create you an account.
This is not Hardwar.. or Bladerunner... or the Matrix. I have no idea what it is. I never do..... But I am never disappointed.
I have no name for it. Out of respect for the Hardwar community... we didn't call it that. So we just called it VRI.
Regards
-Bizwald
I guess this means I am going to get involved. I guess it's upto you guys how or if you want to get involved. I am on E.I for the next 8 months. I got nothing else to do. I hope to see you guys there and mingle and vice versa. It be nice if both groups could get along. I think you guys could so some serious stuff working together. They don't have Hardwar experts. You have a community of them. Don't let that go to waste. Get involved. I won't make an account here till I see how it goes between your two parties. I am willing to step over my own mother at this point if it means I get a new Hardwar game. No offense.
FYI: They are pretty cool. IPX was the worst of them. But he left towards my last days testing for them. Bizwald is a funny super nerd who is a mildly Autistic savant. He has no shame of it or in anything from what I could tell. Infact in chat during testing the shit he would say. About himself and everyone I never seen someone so outspoken. It was very fun times. Pretty sure I shot coffee out my nose a few times with the crap he would say or when he got mad at the malfunctioning NPC. Bizzi is a dick. But he just got tired of people being mean to Bizwald and Bizwald not caring in the slightest about it. It was interesting dynamics. DatalinX. I know nothing about and never dealt with her. (i'm sure she is nice) Incase anyone reads this from there. :\
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Post by riedquat on Sept 19, 2014 13:47:19 GMT -5
Why the need to hijack this thread with this stuff? I don't get it. I've been there and done that, I accept my own part. Good thing I didn't go to anyone's home to take a shit in the kitchen, it could be seen as a bit rude to say the least. All we grew old, some of us more than others yet as you can see not in maturity (talking of myself!). What happened in the first contact with the indigenous culture, the greatest pissing contest of all the times started with 4 innocent questions I made! Mea culpa, shoot me in the face if you want, that wasn't my intention!
Years after that they were coming back from time to time with different projects, and as far as I know those encounters weren't so bad, it was a lot more civilized from all the parts involved, what really lacked was the interest and/or the community activity/support, but that is the way things are/were, at that time the activity level was like the 25% of what it once was, now it is below the 5% in my opinion.
Whose fault it is? The community, the individuals? Life? Who do you want to blame? -------------------------------------------------------------------------------------- Once Max said, if there were going to be a clone or remake it should come from here, this community... that never happened. If there is an opportunity of getting the game with these new guys I'm all in for it, they started with the right foot! and I think it is far better than try to fix a relation that has been broken for long time.
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