|
Post by rustiswordz on Oct 25, 2013 11:34:40 GMT -5
Ok I got the latest/ last enhanced patch or Enhanced 2 patch whatever its called working and I found this thing called 'fuel cells' Ok in a nut shell, its bugged to bits. 1) You purchase fuel cells and you press 's' to activate one. However the fuel cell count doesnt go down. Also the speed boost is overpowered, lasts too long and it too strong. I thought you had to select 'afterburner' then 's' then fire the burner. It doesn't work that way. 2) I tried to purchase the police moth by feeding the Downtown Moths the goodies listed in Zedos method of getting the police moth. You cant with the latest enhanced 2/ Enhanced patch, its missing or removed. 3) the alternative cell is way overpowered. My energy hardly drops even in heated combat and it recharges without a light well. I thought Fusion Cells only were just the uber ones (which was the point) Alt cells defeat the need for a Fusion. Shame i was after this for a long time and now i finally get it its no good for me. Pity, back to the older enhanced games.
|
|
|
Post by Pilot on Oct 25, 2013 14:26:42 GMT -5
You can change a few things to normal using Hardwar Eopt, with Prophet's updated file.
1. The reason you have unlimited afterburner that you can turn on/off is because you tried to fire the afterburner as a weapon before hitting the replaced Starshell's key. Otherwise they tend to run out pretty quick. The on and off feature makes for a great escape or instant excel turn/reverse turn for getting behind an enemy in a fight, though it is also fun flying all around Titan trying never to stop or slow down. (Warning ping ponging in Tunnels is NOT fun!)
2. The recipe may have been changed in that one. Also you need to have the proper hangar bays open to park it in. (I recommend having a thug take excess moths to other locations, like Bargain Moths then have it exit the moth once it gets there. IF I remember correctly any unsold moths parked in Bargain Moths can be sold by Bargain Moths. Maybe I should just make a list of things that I've kept to myself... one down two to go, though one of them may just be that unspoken rule, the other is a bit... no I won't say.
3. You can change the balance of cells with one of the tools (I'm having a memory block at the moment.)
|
|
|
Post by rustiswordz on Oct 25, 2013 16:38:56 GMT -5
Ah Ok ill take a look. Thanks.
|
|
scoob
Junior Member
Posts: 57
|
Post by scoob on Oct 25, 2013 19:27:00 GMT -5
Ok I got the latest/ last enhanced patch or Enhanced 2 patch whatever its called working and I found this thing called 'fuel cells' Ok in a nut shell, its bugged to bits. 2) I tried to purchase the police moth by feeding the Downtown Moths the goodies listed in Zedos method of getting the police moth. You cant with the latest enhanced 2/ Enhanced patch, its missing or removed. 3) the alternative cell is way overpowered. My energy hardly drops even in heated combat and it recharges without a light well. I thought Fusion Cells only were just the uber ones (which was the point) Alt cells defeat the need for a Fusion. Shame i was after this for a long time and now i finally get it its no good for me. Pity, back to the older enhanced games. Hey Rusti, I assume you have Enhanced by Max (but tweaked by Jimmy) and Enhanced2 by Smurph - the two do play nicely together Can't comment on 1, as I've not tried the AB + Fuel mod yet, though Pilot has given the reason. I'll know what to avoid doing! Regarding 2) Well, you can of course build your own moths now...works out a fair bit cheaper. Oh, I had a bug previously where I could not use my purchased Moths. Turns out you build them, then BUY them from yourself before you can use them fully. I seemed to be missing said "Buy Moth" button in my Hangar when I tried this previously. Just go me two Deaths Head's for my Thugs moments ago though, and took them for software & to load up on weaponry (also made by me) beforehand F.Y.I. Type "pdi framepl" in the TI to get a summary of the ingredients to build the basic frame for the police moth. To actually build the final moth, once the hull is finished, you'll need the appropriate Engine, Cell and Laser to finish the job. Type "pdi newmothpl" to confirm what it needs. Point 3. Hmm, not sure what's happening there. I've found the Alternative Cell (silly name, gonna change it lol) to be pretty good. It means I can fly around for an age without worrying, but it does drain in combat. It does charge quickly though, but seems balaned to me. Oh, with Enhanced you will FULLY RECHARGE your Cell whenever you dock at your hangar! Feels a little cheaty at first - I'd rather have had to buy a home charging kit or somesuch first to get that feature. Have you enabled the Economy mod btw? I'd be interested to hear how you get on with it un-tweaked. After my quite ambitious changes failed to yield the results I wanted - due to some hard-coded limitations - I did a simpler version of the mod that slightly lowers the raw materials costs at places that produce them (for the most part) keeping Trade centers using the old base price - 10% for BUYING stuff, and up to 1.5x more for selling. Seems to be working well. Basically, it means you can build stuff, selling slightly below average and still make a slight profit - as can NPC traders. Oh, I also have NPC's delivering items my Hangar needs...which is nice. HOWEVER, watching the game play its self, the amount of ships getting shot down near, or en-route, to my hanger that happen to be carrying what my Hangar demands is scary! No, it's NOT me! Really! The AI is going crazy lol. Still, some deliveries get through at least Scoob.
|
|
|
Post by rustiswordz on Oct 26, 2013 3:10:51 GMT -5
All i really wanted was an enhanced with the HUD , all these other features I wouldn't know where to start to put it all back to original settings, I'm no programmer I wouldn't know where to start.
|
|
scoob
Junior Member
Posts: 57
|
Post by scoob on Oct 26, 2013 5:57:25 GMT -5
A lot of the other features can simply be turned off, have you used HardwarEOpt? You do need the correct associated .txt file with it, as it uses that for it's settings. Jimmy's shipped with one that should allow you to easily change most things.
Btw: I tested a Police Moth last night - the wanted level thing is GREAT!
Scoob.
|
|
|
Post by rustiswordz on Oct 26, 2013 11:53:44 GMT -5
How do I make a moth in my own hangar now? Ive had to start a new game again because i sucked up all the resources to feed Downtown moths to get a Police only for it not to appear. Also what is the new 'recipe' to make one all the combination of resources i haven't a lifetime to work it out.
|
|
scoob
Junior Member
Posts: 57
|
Post by scoob on Oct 26, 2013 14:24:10 GMT -5
How do I make a moth in my own hangar now? Ive had to start a new game again because i sucked up all the resources to feed Downtown moths to get a Police only for it not to appear. Also what is the new 'recipe' to make one all the combination of resources i haven't a lifetime to work it out. Basically, the Ore Processor - now known as the Materials processor, can construct the basic moth frame for you. Then you can either buy the correct cell and engine or build them yourself with other machinery, before the Advanced Machinery assembles the final Moth. As for ingredients, you can usually use the pdi command for that, though it doesn't appear to work for all things. For example "pdi framepl" will tell you the ingredients for a Police moth frame, then "pdi newmothpl" will tell you what it needs for final assembly, so (from memory) something like 1x Frame PL, 1x Engine 3, 1x Fast Cell and 1x Laser. I will say though that I've yet been unable to create a Swallow. I have the option "Frame SW" but it never gets built. Annoyingly, "pdi framesw" doesn't work. I think Enhanced really does add a lot to the game, however it is still somewhat bugged / unfinished. I do intend to get to know the code a little better so hopefully I can fix and re-balance things as I see fit. I will say though, that after extensive playing around with the economy mod, I don't think it's worth it. The pricing is broken, there's no real supply and demand and you can only create items at cost and sell for cheaper than cost it seems - unless you manually sell every item. The ONLY way to be profitable is either to base you economy on using Scrap - but that only gets you so far, or hope you can scavenge all you need. Sadly, it's only with the eco mod enabled that you get AI's selling to your hangars - a feature I love - but without some modding to raw resource prices you will always be making a huge loss on everything you produce to sell. I think the pricing is BETTER with the eco mod disabled personally, though it does get a little too easy to make money. However, machinery is properly expensive (60k+ for Adv. Machinery) with eco off, but with eco on that drops to around 2.5k! You could argue this is fine, as you cannot really make any money from manufacture. I'm planning to look at the code further, to see if there's anything more that can be done. Oh, as an experiment last night, I switched off the eco mod. I'd saved sat outside my hangar where there was a HUGE queue to get in - dunno why, moths were landing, buying nothing and just sitting there *sigh* - anyway, once I disabled the eco mod a HUGE fight broke out the moment I reloaded my save with it off. I assume this is as wares carried by the waiting moths were suddenly more valuable, triggering an attack from pirates. However, nearly all the moths were empty... Having a break from Hardwar today, been spending too much time sat at a PC lol. Scoob.
|
|
|
Post by Pilot on Oct 26, 2013 22:11:09 GMT -5
I usually keep a Cell 1,3, or 4 in my hangars (online especially) to change out the number 2 cell with, once you do your moth is instantly charged. ^^
The Swallow actually builds from the Silver-Y frame ^^ . . . ^^; If memory serves.
|
|
scoob
Junior Member
Posts: 57
|
Post by scoob on Oct 27, 2013 7:58:51 GMT -5
I usually keep a Cell 1,3, or 4 in my hangars (online especially) to change out the number 2 cell with, once you do your moth is instantly charged. ^^ The Swallow actually builds from the Silver-Y frame ^^ . . . ^^; If memory serves. No need when running Enhanced, as your moth is automatically charged when you dock at your own hangar. Used to use the same trick myself mind. Edit: I suspect though that your Thugs moths are not currently recharging at player hangars - and oversight I think.Scoob.
|
|