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Post by Captain Zedo on Jun 28, 2013 5:15:04 GMT -5
So to summerise what did fix this issu for me... My config : Laptop Medion MD98770 Windows 7 with nvidia Geoforce GT 555M The issue : Under UIM06 the sky texture was not supported The solution : 1. Update direct x here : www.microsoft.com/fr-fr/download/details.aspx?id=352. In nvidia control pannel force the graphic card for Hardwar (disabeling vertical sync does nothing) With that my sky is back but now the HUD, navigation menu etc... are twinkeling so 3. In the Hardwar Launcher, enable the windowed mode... It is not perfect cause fullscreen game are unavailable but it works Thanks for all the precious advices around. Hope this will help. Bye Any ideas as to why windowed mode works when full screen does not?
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Post by Pilot on Jul 1, 2013 11:26:22 GMT -5
Could it be because Hardwar's graphics were not designed for larger textures? Even though it is now possible to use them because of UIM6? Imagine if Quake II was modified to allow 1280x800 which is not only larger, but would be a wider screen ratio than 640x400 which was the highest graphics setting.
I am assuming that the laptop does not have a square screen. Another way to look at would be drawing a square on a rubber band then stretching it, it would lose its shape till it is no longer stretched.
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